﻿using Newtonsoft.Json;
using System.Text.Json.Serialization;

namespace Discord.Param;

/// <summary>
/// 基础
/// </summary>
public class BasePayload
{
    [JsonProperty(PropertyName = "type")]
    public int Type { get; set; }

    [JsonProperty(PropertyName = "application_id")]
    public string ApplicationId { get; set; } = "936929561302675456";

    [JsonProperty(PropertyName = "guild_id")]
    public string GuildId { get; set; } = "";

    [JsonProperty(PropertyName = "channel_id")]
    public string ChannelId { get; set; } = "";

    [JsonProperty(PropertyName = "session_id")]
    public string SessionId { get; set; } = "cb06f61453064c0983f2adae2a88c223";
}